5 Apr 2012

From audience member to maker: a journey of discovery regarding storytelling through animation by Lucy Teire

People have told stories since time immemorial. This has taken many forms; from Neolithic cave paintings to Hollywood movies each storytelling medium has it’s own particular strengths. One of the fastest growing mediums is Computer Generated Animation: a technique that combines traditional design skills with cutting edge technology.

This research concerns my personal journey from viewer of CG Animation to maker. My connection to animation is through my work as a CGI producer. In an animation studio there is constant forward momentum: no matter how good a piece of work is, at the end of a project we always ask: “how can we do it better next time?” There are numerous answers to this question, from better procedural simulations through to better project organization. However, the thing that particularly intrigues me is how we can tell the stories better? Because, whilst technical aspects are important, the best skin-shader in the world isn’t going to make an audience care about the characters in the first place.

The research was based on the premise that the best way to gain insight into animated storytelling is through practical experience. As such I’ve set out to make a piece of narrative animation, and this research charts the insights gleaned through doing so. These come from a number of sources: through looking at theory, through reflective critique of existing work in the field and through personal reflective practice. Overall, the research charts how personal practice can lead to a better understanding of successful animated storytelling.

See Lucy's blog here

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